Luxitecture Lighting Studio

— LuxLab / Compare

Compare.

Side-by-side contrasts to make lighting decisions visible. Read the difference before you specify it.

Comparison 01

15° vs 45° Beam Angle

The same fixture, the same throw, two different optics.

Option A

15° narrow spot

Concentrates the light into a tight, high-intensity pool. Object stands isolated in the dark.

Option B

45° flood

Distributes light across a much larger area at lower intensity. Object sits within a bright field.

Takeaway

Beam angle is a hierarchy tool. Narrow = drama. Wide = context.

Comparison 02

2700 K vs 4000 K

Warm residential white versus cool commercial white.

Option A

2700 K

Warm, candlelit, domestic. Flatters timber and skin.

Option B

4000 K

Cool, clinical, alert. Reads as office or kitchen.

Takeaway

Colour temperature is atmosphere. Choose it before you choose anything else.

Comparison 03

CRI 80 vs CRI 95

Two sources at the same Kelvin — very different colour fidelity.

Option A

CRI 80

Reds desaturate, skin looks flat, warm timber goes grey.

Option B

CRI 95

Pigments read true, food looks appetising, materials sing.

Takeaway

CRI is invisible on a spec sheet and impossible to ignore in a room.

Comparison 04

Wall Washer vs Wall Grazer

Two optics, same wall, opposite intent.

Option A

Wall washer (700 mm off)

Even vertical field, no texture, uniform brightness top to bottom.

Option B

Wall grazer (100 mm off)

Raking light, every relief casts a shadow, sculptural surface.

Takeaway

The wall you have determines the optic you need. Never reverse it.

Comparison 05

Pendant vs Downlight over a Table

Two ways to light a dining surface.

Option A

Decorative pendant

Warm pool, visible sculptural object, atmosphere-first.

Option B

Recessed downlight only

Even flat wash, no focus, cafeteria feel.

Takeaway

The table is a destination. Give it a fixture worth arriving at.

Comparison 06

Before vs After

A room with a single ceiling downlight versus the same room with three layers of light.

Option A

Before — single layer

Flat, cold, everything visible, nothing important.

Option B

After — three layers

Depth, hierarchy, mood — the room reveals itself.

Takeaway

Layering is the difference between illumination and lighting design.

Interactive 3D comparisons are being rolled out to each entry — check back as the library grows.